The next Mass Effect title to use Unreal Engine





The past year has been a good one for Mass Effect fans. The next franchise entry was officially announced around this time last year, apparently making callbacks to the original trilogy. Then the remastered trilogy launched earlier this year, bringing Mass Effect back into the limelight. Fortunately, a recent developer article indicates that the Bioware train won’t be slowing down anytime soon.

Bioware producer Brenon Holmes took to Twitter this evening, posting a link to a job posting for the company. In the tweet promoting the list, Holmes said Bioware is looking for programmers with experience with Unreal Engine 4/5. The end of the tweet made it clear that the person in question would join the team to work on the next Mass Effect game. This squarely confirms that Bioware is bringing back the engine they had to give up.

This is huge news for the developers themselves and the fans. After developing the original trilogy on Unreal Engine 3, EA forced Bioware to transition to Frostbite with Mass Effect Andromeda. This infamous one led to a host of problems. Frostbite was not designed to handle the types of experiences Bioware is known for. This caused enormous headaches for the team, playing an important part in their troubled development cycle. With Unreal back on the cards, Bioware will hopefully be in a much better position to move forward.




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