Grand Touring 7 Developer Polyphony Digital apologizes for the recently introduced changes to the game’s economy and promises improvements, along with a million free credits. These changes come after a massive game outage last week, which was the result of an update that also made changes to how players could earn credits by actually playing the game rather than through microtransactions.
In a post on the PlayStation Blog, Polyphony President Kazunori Yamauchi apologized for “the frustration and confusion caused last week with our patch updates which resulted in not only a server crash, but also adjustments to the in-game economy that were made without a clear explanation to our community.As a “goodwill gesture”, the company promises to give players “a 1 million unpaid credits pack” of credits .
The post says users should see the credits in their accounts “soon” and will only be given to people who owned the game before the post was posted. However, the credits will not automatically be added to your balance; to get them, go to Garage > Gifts and redeem the one million credit ticket. You have some time to do this – Polyphony says to “be sure to log into the game before April 25 to claim the credits”.
The post explains that the changes to the game’s economy were made to “provide more accurate rewards based on time investment and completion,” which Yamauchi previously hinted at when talking about the glitch. At the time, he said he couldn’t fully explain the upcoming changes, but Friday’s post appears to be that explanation.
The post describes a patch that will be released in early April, intended to “restore the reward system with better balance throughout the game for the benefit of all players.” After the update, players should notice:
- Roughly doubled rewards for “World Tour Second Half Events”
- “High Rewards” for getting all Gold Medals and Bronze Medals in Circuit Experience
- Increased rewards for online races
- Eight new one-hour endurance racing events in missions, which will have “higher reward settings
- A higher cap on the number of unpaid credits users could have, up to 100 million from 20 million
- More used and legendary cars sold at once
The post also describes what will happen in the ‘short term’ – although it does not specify a date for these changes or further details. These changes are:
- Increased payout value of time-limited rewards
- More World Tour Event Additions
- Endurance races are added to missions, including 24-hour races
- Online time trials are added, with rewards given “based on the difference of the player with the best ranked time”
- Players will be able to sell their cars (consider your numbered days, 1965 Mini Cooper)
According to the eyes of Grand tourism and PS5 subreddits, users seem generally happy with the changes, particularly that you can sell your cars (although there are questions as to whether you’ll be able to sell gifted cars and if you’ll get any rewards). GameStop awards for them). One big bugbear that remains unaddressed, however, is the game’s reliance on internet connectivity to run. Last week’s server maintenance put the game in offline mode for over a day, which severely limited how you could play it.
Since Friday’s message refers to GT7 As a “live service” it doesn’t seem like we should be holding our breath for any changes that would make the game more offline focused. Still, the updates we know we’ll be getting are exciting, both to make the game more enjoyable and to add new (if grueling) experiences to it.
Updated March 28, 12:12 p.m. ET: Added instructions for redeeming the one million free credits.