Disney, Second Life and K-pop





Following the announcement of the rebranding of Facebook’s parent company to the metaverse, many projects have launched similar initiatives in the virtual space, ranging from buying property to testing the limits of what this universe has to offer.

Visiting Disneyland… in the Metaverse?

The entertainment company behind some of the world’s most popular theme parks recently had a patent approved for a “virtual-world simulator in a real-world location.” Although the Los Angeles Times reported that Disney has “no current plans” to use the simulator in the near future, the app suggests that Disneyland and Disney World guests may eventually see Metaverse attractions in one or more several of the parks in the United States, Hong Kong, China, France and Japan.

Disney World in Orlando, Florida. Source: Pexel

The technology would work by tracking visitors using their cellphones and generating and projecting custom 3D effects onto nearby physical spaces, such as walls and other objects in the park. According to the patent application, Disney’s eventual foray into the Metaverse could “provide users with realistic and highly immersive individualized 3D virtual experiences without requiring those users to wear an augmented reality AR viewing device.”

K-pop in the Metaverse?

On Monday, Metaverse concert organizer Animal Concerts announced that it had signed a deal with South Korean unicorn Kakao’s network Klaytn as part of a plan to increase its exposure to the entertainment industry. from the country. Animal Concerts CEO Colin Fitzpatrick said “Klaytn’s primary focus is NFTs and the Metaverse.”

“Technical limitations prohibit how many people can actually attend a concert in the Metaverse,” Fitzpatrick said, referring to scalability issues. It aims to create a network of virtual venues across existing and new Metaverse platforms to host concerts with a variety of talent, apparently including K-pop artists.

Second Life creator returns as project goes meta

Linden Lab, the company behind the online virtual world Second Life, announced on Thursday that founder Philip Rosedale would join the project as a strategic advisor alongside members of the Metaverse team at virtual reality company High Fidelity. based in San Francisco. According to the firm, the addition of new and old talents would facilitate Second Life’s entry into the Metaverse.

“Virtual worlds don’t have to be dystopias,” Rosedale said. “Big tech offering VR headsets and creating a metaverse on its ad-driven behavior modification platforms isn’t going to create a magical, one-size-fits-all digital utopia.”

Launched in 2003, Second Life was one of the first virtual world experiences before the connectivity of modern social media platforms like Facebook, Twitter and Instagram. Rosedale left his post as CEO of Linden Labs in 2008 before founding High Fidelity in 2013. His return could mark an important milestone for the integration of new metaverse-themed ideas into established platforms: